Sports
Should sports videogames be subscription based?
Nov 4th

As an avid Fifa Soccer fan, I always get anxious every October when the release of the new version is imminent. My anxiety is more of a panic than it is a sense of comfort when it comes to this year’s iteration of the world’s most popular football game. I’ve strayed away from playing Fifa on the console for many years (owning my last Fifa game on Gamecube and PS2) and have chosen to get my footy fix on the PSP. I thoroughly enjoy being able to play a quick game of football on the go and while the visuals may not be next-generation console-beautiful, the PSP version is as feature rich as the console versions and that keeps me coming back for more, every time.
Although I set aside money into my yearly Fifa fund for the game, I wonder if my money would be better spent if the model for producing and delivering sports videogames were to change.
Case in point: after viewing the Fifa 10 PSP website, the following updates were made to the game:
- More responsive gameplay
- Improved goalkeepers
- Prematch scouting reports
These are just 3 changes made to FIFA 10 on the PSP this year. Another feature that was marketed on the website was this year’s Fifa would have better collision detection, but I’ll get to that shortly.
Given the list above, the first two (2) items are tweaks to the gameplay system and 3rd is simply an update to the game’s UI and loading screen system (as prematch scouting reports are represented as load screens before matches).
Now back to collision detection: I don’t think ANY company should market a better collision detection system as a feature that should sell the next iteration of their product. Better collision detection should be one of many minor tweaks that a game should have over it’s lifetime. Unfortunately, console games rarely ever receive any kind of performance or bug fixing updates. Once the game doesn’t ship with a game-breaking bug, it won’t see any bug fixes in its lifetime. (This is where the iPhone wins as a platform: applications and games frequently receive bug fixes via updates keeping games up-to-date).
One ugly bug (I say bug because I know it isn’t a feature) in Fifa 09 AND perpetuated into Fifa 10 occurs when you make a substitution. On making a player substitution, the player who comes onto the field is NOT visible for a few seconds (assumedly because the 3D model for that character is being loaded at the time). This is quite obvious when you make a half-time substitution to both of your strikers: the game will restart and you won’t see any of your strikers in the starting circle, just the football.
In addition, Fifa 10 PSP includes a two new modes and one rehashed mode from Fifa 9.
| Fifa 09 | Fifa 10 |
|---|---|
| Kick Off | Kick Off |
| Be A Pro | Be A Pro: Club and Country |
| Interactive Leagues | |
| Tournament | Tournament |
| Manager Mode | Manager Mode |
| Challenges | Challenges |
| Football IQ | Football IQ |
| The Season | |
| Practice Arena |
Fifa 10 offers a rehashed “Be A Pro” mode that monitors your player’s club performance which decides whether or not your player earns a position on his country’s national squad.
Last year’s Interactive Leagues has been removed but Fifa 10 sees the addition of “The Season” which lets a player play through a complete season with a team, removing any Manager Mode or Be A Pro aspects from this mode.
Fifa 10 also includes a Practice Arena which needs very little explaining.
With one online mode removed, one rehashed mode returning and one new mode added, Fifa 10 only feels like a small update to Fifa 09. More evolutionary, less than revolutionary. Fifa 10 features gameplay tweaks, improved goalkeeping features and improved UI updates which also add to the overall game but they still make FIFA 10 feel like a minor update to Fifa 09.
The question I ask myself is “Did I get value for money” on purchasing Fifa 10. Playing full price for a game that has VERY similar roots to it’s predecessor (graphics, models, modes, even sporting the same bugs) does not feel like a situation where I have gotten value for my money. Although I has quite happy to receive Fifa 10 as a birthday gift this year, I could have been quite content with playing Fifa 09 for another year (I have already done this: I owned Fifa 07 and played it for two years, skipping Fifa 08 because it was a small improvement over its predecessor).
Recently, I’ve wondered what sports videogames would be like if they were based on a yearly subscription model that expired after a two-year period.
Game prices being what they are, especially from powerhouse publishers like Electronic Arts, usually hit the store with an MSRP of ~ $40 USD (PSP) and ~ $60 (Xbox 360, PS3). Following the PSP model, over 2 years, you would have invested $80 in Fifa products.
Superficially, if Fifa 09 and Fifa 10 shared a similar code-base, the development team did not have to spend extra resources to build Fifa 10, as they already had a working base to build from. (These savings are never passed on to the consumer but then again, they will never state that they simply rehashed last year’s game and sold it at full price this year).
Why not offer the first year offering of the game (in this example, the first year offering would be Fifa 09) as a paid product (MSRP $40 given the current market price) and offer the second year offering (Fifa 10 in this example) of the game as a paid downloadable or UMD installable upgrade. Potentially, the update would have to be priced less than the game from the previous year, possibly at $20. The update in this case would offer tweaks and updates (such as better collision detection, better goalkeepers,UI updates and roster updates) but allow the player to enjoy the benefits of being able to continue playing on his year 1 game profile. Potentially, savings would be experienced by the publisher/developer given that a much smaller team would be needed to produce the second year update as opposed to building a new version of the game every year. This would also give the team 2 years of preparation time before the next substantial iteration of the game. This would allow developers to focus more of their team on creating a revolutionary products every 2 years, instead of churning out evolutionary (read lack-lustered) products every year.
What do you think: Would you be happy with a 2 year model for sports games or are you happy paying for rehashed versions of the same game every year?
*UPDATE* Where’s the PS3 to PSP connectivity? PS2 to PSP connectivity seems like such a legacy utility to add and like other features, it feels like an after thought. I’m hopeful for FIFA 11.
M.S.U. Football Season Schedule 09/10
Aug 31st
With the college football season kicking off this weekend, I thought I’d post M.S.U.’s schedule for the season 2009 – 2010. (.ics format)
*UPDATE* GO GREEN ! GO WHITE !
Know your audience ! [Updated]
Oct 13th
Let’s get straight to the point: to Europeans (and anyone else who loves football), FIFA 09 is a big deal. FIFA 09 had its biggest franchise debut in the UK last week and the North America release is tomorrow. In all honesty, when Americans hear the word ‘”football”, they think of the NFL and nothing else. They worship Madden games as much as Europeans and the rest of the world’s sports-gamers worship FIFA.
As an informed consumer, I’m always making myself aware of game reviews that help me make informed decisions before I spend good money on a game. FIFA 09 for the PSP has been out since October 3rd, 2008 in the UK. Being a big deal in Europe, I assumed that IGN UK would have jumped on the opportunity review one of the biggest sports titles on that side of the world.
This picture is the FIFA 09 PSP page. This is from IGN UK. Note that the Release Date for the game is tagged as Unreleased. Fair enough but this screen was taken after October 3rd, the game’s release date in the UK. So one of the biggest reviewers of games online does not a review to usher in the release of FIFA 09. Now that the North American release date is here (October 14th, 2008), there is still no review to be seen.
![]()
This is the Madden 09 PSP game found at IGN.com. 3 Days after the North American launch of the title (with no indication of a release date in Europe), a review of the game was posted on the UK site. Before I go any further, I have been an avid reader of IGN for years and I’m also a big Madden fan. I can clearly say that Europeans and the NFL (on the whole) are like oil and water, they don’t mix. It boggles my mind the disparity in coverage of the two sports titles. FIFA 09 is dominating in Europe but not getting the proper press coverage that it deserves but Madden, that is much weaker in the given territory, is given more coverage.
With that said, I have purchased my FIFA 09 for the PSP (sans reading any reviews). It would have been nice to read one ahead of time and continue to be an informed gamer. I guess I’ll wait until tomorrow and come up with my own review !
Once Berbatov is in my Manchester United line-up, I’ll be fine.
Where is the shared User Profile for Nokia Step Counter and Nokia Sports Tracker?
May 17th
I really enjoy seeing the Nokia Beta Labs’ updates for new applications that enhance what my Nokia handset can do. I use Nokia Sports Tracker from time to time to map out my jogging routes (but try to jog lightly, so I don’t jog with my Nokia N82 often). It’s a great way to utilize the N82′s GPS and being able to save your routes and share them with friends and fellow joggers is a treat.
When the Nokia Beta Lab released the Step Counter I was very much intrigued. I enjoy seeing data about my personal fitness right on my handset as soon as it happens. I just started the application and my first qualm rears its head: Why can’t the Nokia Step Counter use the same user profile that I created to use Nokia Sports Tracker?
Let’s face it: The Step Counter was derived from the Nokia Sports Tracker. Just by using the application, one can tell that it is very similar to Sports Tracker. So why am I entering a new user profile to use the Step Counter?
It is really that hard to have some consistency amongst Nokia applications and the user profiles that we create for them? I see no reason why I couldn’t use my Sports Tracker profile with Step Counter. I even searched the menu to IMPORT my profile from Sports Tracker because that just seemed RIGHT.
I’ve ranted…now it’s time to step.
I got FIFA 08 for the N-Gage for free !
Apr 20th
I am a big football fan. I watch it more than I play it but I think I play the video games more than I watch it. I stumbled across an article on the Symbian Weblog said Nokia was giving away 15,000 free licenses for FIFA 08 on N-Gage.
I was overjoyed until I realized that the offer did not extend to America and was limited to Europe. Nokia, in future, do recognize that your product base is growing on this side of the world (not everyone is in bed with Apple and rocking and iPhone) and you need to show us some love too !
Initially disappointed that I could not secure a license for FIFA 08, I selected the United Kingdom as my region and got my activation code sent to my sister’s phone in London ! After scribbling down the 3-line URL and checking it twice, it failed when I used my N82′s browser but I was successful in downloading the license onto my pc. Go Firefox !
So regardless of what happens on this week during Manu’s match against Barcelona, I can relive Manu’s glory on my cellphone, anywhere, anytime !