17

Jun

First Game Posted on Kongregate.com : A Day at the State Fair

A Day at the State Fair has been submitted to Kongregate.com and I am pleased to say that since it has been posted, it has been played 660 times. Not bad for a game that has been posted for only 13 or so hours.

Considering A Day at the State Fair was a 3-week project with a development team of 2, the fact that people outside the classroom have played it legitimizes the time and effort put into this simple point-and-click shooter. This is truly a rewarding feeling.

Just by posting the game on Kongregate.com we have seen a 300% increase in the game’s exposure. I have never dealt with Kongregate from the developer-side but my present experience has been a good one. Implementing the Kongregate API and adding it to the game was a breeze as was adding the code to submit and retrieve scores. Unfortunately at this time, neither of those mechanisms are functional but there is a post in the Developer Forum, so hopefully the issue will be resolved soon.

Another lesson learnt: Kongregate users are very honest and very critical, which is good for any designer. We already got feedback from users who liked the game but weren’t too captivated because of the game’s simplicity. Plus Kongregate users are the perfect batch of game testers for your game. I have already received feedback on in-game issues that will be cleaned up.
This exposure definitely improves upon a 2-person development trying to produce and then re-produce the same bugs all the time.

It truly is a gratifying feeling having the world be exposed to your game. It’s even more gratifying that they like it!

Go play A Day at the State Fair and be kind, rate it !

20

Apr

Coming soon: N-Gage Reviews

I’ve been enjoying the mobile gaming that my N82 has been offering and I’ll be reviewing the following N-Gage titles very soon: EA Sports FIFA 08, Brain Challenge, Hooked On: Creatures of the Deep and Space Impact Kappa Base.

Although these games have been reviewed elsewhere in the blogosphere, my perspective will be different in 2 aspects:
1. My reviews will analyze the game’s based on the Design, Play, Experience framework (that I have encountered in my studies in Serious Game Design)
2. My reviews will be based on actually playing the games on a Nokia N82.

14

Apr

Mobile Codes

Ever since I got my Nokia N82, I’ve always wondered about the utility of the Barcode application. I’ve seen a lot of bloggers generating Mobile Codes for their websites but other than that, I haven’t seen much utility from it.

The Barcode application utilizes your Nokia’s camera to "scan" the barcode and extract data that is embedded into the barcode image.

If you have the Barcode application on your phone, you can scan this barcode to link to jadedmoonstudios.com

JadedMoonStudios.com Mobile Code

You can also check out Nokia’s mobile code site here.

9

Apr

Please Take This Survey

Hey all,

I’m currently undertaking a design course and my group and I have generated a survey that we hope you would take some time out of your busy day to fill-out. The general idea of the survey is to view a video-game trailer (that we will provide) for an up-coming game and fill out our survey after. You do not need to know anything about the game before hand, we just want you to react on what you see and answer the questions that follow.

This survey will only take you 5 – 10 minutes. If possible, we would appreciate if you can help us out and fill in our survey by Sunday April 13th, 2008 by 11:00pm.

Let’s Begin !!!

Please watch this video:

And now for the fun part, please proceed to our survey.

Thank you all for your help ! It will be most appreciated !

***Update***
Some of the survey takers commented that the acronyms used were not expanded and non-gamers did not know what they meant. Here they are for your info:
R.T.S. : Real Time Strategy (e.g. Warcraft, Starcraft)
F.P.S. : First Person Shooter (e.g. Halo, Quake, Doom)